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– Tweaked the cum appearance and properties slightly. – Adjusted some breast jiggle properties so they should give more consistent results. – Improvements to the responsiveness of vibrators and strokers, so they should be less spotty during penetration. – If the Character menu was opened from the Pause menu, the Back button will now return to the Pause menu instead of going back to the Save File Select menu. – Your partner’s “Active AI” mode will no longer select the Stop action during sex scenes – they will now only exit sex positions when the Exit Position command is available. – Your partner’s AI will no longer get bored and pick other activities after being told to follow you, if you are still moving. – Your partner’s AI will now take a bit longer between picking new activities to do. – Your partner’s maximum walk speed is increased, and will start trotting if they get up to speed. – Your walk cycle now speeds up to a jog if you keep moving forward. – A number of backend changes to character rigs were made in order to support species swapping, and to lay the groundwork for custom character imports later. – For consistency with the visual style in the rest of the world, some textures in the stable have been changed slightly, and some lighting effects may look different. This also resolved some issues when playing at higher framerates, and seems to have slightly better performance than before. Tails should now react a little better physically instead of clipping through things. – The position and orientation of you and your partner are now saved to your file when you quit the game, as long as you use the Quit button and don’t force-quit some other way. Along with this, the rug in the stable is no longer an interactable object. Open the player action menu (desktop: Tab by default, vr: A/X/touchpad click on either hand) and select the “Doggystyle” option. – You can now do the doggystyle position anywhere in the world, instead of only on the rug in the stable. This action is available whenever you’re not currently interacting with an object or in a sex position. – Added a player action (Lie Down) with two new sex positions, facesitting and partner cowgirl / riding. This activity currently only has a few positions and requires your partner to have a dick, and will be expanded on more in the future. While belly riding, your partner will walk on a loop around the farm – you can use commands to determine how fast they walk. – Added a belly rig which can be found near the sofa in the stable. You can ride on your partner’s back to travel around when they’re wearing the saddle. – Added a saddle which can be found on the workbench near the stable doors. See below for play-mode-specific info on using equipment. – Added an equipment system and two equipment items for your partner. See below for play-mode-specific info on using the inventory system. Most of the objects in the game are currently not very useful, but this system will get some more use in future updates.
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– Added an inventory system, so you can now pick objects up and carry them around with you. Community translations have been provided for Chinese, French, German, Japanese, Norwegian, Russian, and Spanish. You can now change the language on the Play Mode Prompt at startup, or in the Preferences page in the options. – Added a title screen that shows before the play mode prompt. You can set the time of day, the speed of the cycle, or sync it up to your real time.
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– Added a day/night cycle, with settings that can be adjusted in the Preferences. You can use it to fast travel to a few points of interest. – Added a world map, accessed through the pause menu (or hotkey M in desktop mode).
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– Added a new Performance options panel, with a handful of settings to adjust for better performance on low-end machines, or for better framerates in VR mode. – Added a handful of conveniently shaped objects in the world, so you can do the previous sex positions out in the wild. – You can now sprint (desktop: Left Shift, VR: click left stick / touchpad). A farmhouse has been added but is just a shell for now, it will be filled out with furniture and activities in a later build. Check out the clifftops to the east, the lake to the south, or the waterfall grotto in the forest to the west. – The world has been expanded to include the valley surrounding your farm. – Added two new voice options for the player. – Added a new player species, kobold, with a few body types and colorsets to choose from. Species can be changed in the Body tab of the Character Menu. – Added a new partner species, gryphon, along with a new voice pack.